Rec All is a new take on geometrical puzzle game.
In this singular and minimalistic universe, your simple task is to get all collectibles. You will have to use different amount of fingers and make specific gestures in order to generate the proper creature. These very strange creatures remember your fingers' motion and move according to them.
This game is currently in development and is expected for a release date in 2016 on iOS first and then possibly on Android.
This project was initiated by Romain Cazier as his diploma project for the B.A. Media & Interaction Design at ECAL. It was supervised by Alain Bellet, Cyril Diagne, Christophe Guignard, Gaël Hugo and Vincent Jacquier.
It is developed using Cinder, a C++ library for creative coding. The sound design is produced by William Binta.